Warcraft 2: From Peons to Castles!!!
Discover how resource bonuses in Warcraft II shift gameplay from economy to military focus, driving escalation and shaping late-game strategy.
Discover how resource bonuses in Warcraft II shift gameplay from economy to military focus, driving escalation and shaping late-game strategy.
Discover how Warcraft II’s economy works—gold, lumber, and the hidden cost of worker time that shapes every game.
Warcraft II, the classic real-time strategy game released in 1995, is a fascinating title to examine. Its limited unit roster and largely symmetrical design make it especially accessible for analysis. Many of the concepts it introduced to the strategy genre were later refined in StarCraft, which expanded on these ideas
As part of my deep-dive series on Outpost 2: Divided Destiny, I’m exploring its core mechanics and comparing them to the strategy titles of its era. My goal is to better understand the underlying systems and design choices that made Outpost 2 unique. Through this analysis, I hope to